4 Ways to Cache Water Flip Fluid Simulation in Houdini

In this video, I will show you four different ways to cache out your water simulations using flip fluids in Houdini 16.5. The first way would be in your DOP Network where you would Cache the simulation itself. The next three would be in the particle_fluid node. Those three are the preview geometry, the hi poly geometry, and finally an alembic cache that you can use to export your water into another 3D software.